2024-08-12 Hacker News Top Articles and Its Summaries
1. Isometric Projection in Game Development Total comment counts : 16 Summary The article discusses the theory behind isometric projection in game development. It explains the different types of projections used, such as orthographic projection and perspective projection. The focus is on isometric projection, which is a method for visualizing 3D objects in two dimensions by making the angles between the x-axis, y-axis, and z-axis equal 120 degrees. The article also mentions that most retro isometric games are not true 3D games but instead use 2D tiles positioned to create a 3D effect....